﻿<UserControl x:Class="LevelEditor.View.UserControls.GameElementsPanel"
             Name="GameElementsControlPanel"
             xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
             xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
             xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" 
             xmlns:d="http://schemas.microsoft.com/expression/blend/2008" 
             mc:Ignorable="d" 
             d:DesignHeight="300" d:DesignWidth="300">
    <DockPanel Name="GameElementDock" DockPanel.LastChildFill="True" FrameworkElement.HorizontalAlignment="Stretch" FrameworkElement.VerticalAlignment="Top" FrameworkElement.MinWidth="200" FrameworkElement.Height="Auto">
        <Grid FrameworkElement.Margin="0" DockPanel.Dock="Top">
            <Rectangle FrameworkElement.Height="20" Shape.Fill="#FF2D2D2D" />
            <Label Control.Foreground="#FFFFFFFF">
                Game Elements
            </Label>
        </Grid>
        <ScrollViewer ScrollViewer.VerticalScrollBarVisibility="Auto" FrameworkElement.Height="Auto">
            <StackPanel Name="spritesList" FrameworkElement.VerticalAlignment="Top" FrameworkElement.HorizontalAlignment="Stretch" />
        </ScrollViewer>
    </DockPanel>

</UserControl>
